A minor milestone usually occurs every three months. It is intended for general character modifications based on the plot’s dictates. In a minor milestone, you can choose to do one (and only one) of the following:
    Switch the ratings of any two approaches.
    Rename one aspect other than your high concept.

    Exchange one stunt for a different stunt.
    If your refresh is greater than one, spend one refresh to choose a new stunt from those available to your mantle

In a significant milestone, choose one (and only one) of the following:

    *Add +1 to one approach, not to exceed Superb (+5).
    *If your refresh is greater than one, spend one refresh to choose a new stunt from a different mantle. If the stunt is coupled with a condition, you must acquire         that condition before you may take the stunt.

And choose to do one (and only one) of the following:
    *Switch the ratings of any two approaches.
    *Rename one aspect other than your high concept.

    *Exchange one stunt for a different stunt.
    *If your refresh is greater than one, spend one refresh to choose a new stunt from those available to your mantle

Achieving a major milestone you may do any or all of the following:
    *Take an additional point of refresh, which, if you so desire, may be spent immediately on a new a stunt.
    *Rename your character’s high concept.
    *Spend a refresh to add a condition to your mantle.
    *If events warrant it and the GM approves, change your mantle. Doing so means, in essence, starting from scratch. You may keep any stunts not specific to a mantle, but nothing else remains.

    *Retire your character from the game. Such a thing should not be viewed negatively or sorrowfully: at times a character reaches the end of their tale or the game has exhausted all of their drama and surprise. Discuss the potential retirement with the entire group and then create a character for the next session of play. (GMs should note that characters created mid-campaign may need “free milestones” to place them near the capabilities of the other characters and thus provide a chance to share the limelight.)

choose one (and only one) of the following:

    *Add +1 to one approach, not to exceed Superb (+5).
    *If your refresh is greater than one, spend one refresh to choose a new stunt from a different mantle. If the stunt is coupled with a condition, you must acquire that condition before you may take the stunt.

And choose to do one (and only one) of the following:
    *Switch the ratings of any two approaches.
    *Rename one aspect other than your high concept.

    *Exchange one stunt for a different stunt.
    *If your refresh is greater than one, spend one refresh to choose a new stunt from those available to your mantle