A minor milestone usually occurs every three months. It is intended for general character modifications based on the plot’s dictates. In a minor milestone, you can choose to do one (and only one) of the following:
Switch the ratings of any two approaches.
Rename one aspect other than your high concept.
Exchange one stunt for a different stunt.
If your refresh is greater than one, spend one refresh to choose a new stunt from those available to your mantle
In a significant milestone, choose one (and only one) of the following:
*Add +1 to one approach, not to exceed Superb (+5).
*If your refresh is greater than one, spend one refresh to choose a new stunt from a different mantle. If the stunt is coupled with a condition, you must acquire that condition before you may take the stunt.
And choose to do one (and only one) of the following:
*Switch the ratings of any two approaches.
*Rename one aspect other than your high concept.
*Exchange one stunt for a different stunt.
*If your refresh is greater than one, spend one refresh to choose a new stunt from those available to your mantle
Achieving a major milestone you may do any or all of the following:
*Take an additional point of refresh, which, if you so desire, may be spent immediately on a new a stunt.
*Rename your character’s high concept.
*Spend a refresh to add a condition to your mantle.
*If events warrant it and the GM approves, change your mantle. Doing so means, in essence, starting from scratch. You may keep any stunts not specific to a mantle, but nothing else remains.
*Retire your character from the game. Such a thing should not be viewed negatively or sorrowfully: at times a character reaches the end of their tale or the game has exhausted all of their drama and surprise. Discuss the potential retirement with the entire group and then create a character for the next session of play. (GMs should note that characters created mid-campaign may need “free milestones” to place them near the capabilities of the other characters and thus provide a chance to share the limelight.)
choose one (and only one) of the following:
*Add +1 to one approach, not to exceed Superb (+5).
*If your refresh is greater than one, spend one refresh to choose a new stunt from a different mantle. If the stunt is coupled with a condition, you must acquire that condition before you may take the stunt.
And choose to do one (and only one) of the following:
*Switch the ratings of any two approaches.
*Rename one aspect other than your high concept.
*Exchange one stunt for a different stunt.
*If your refresh is greater than one, spend one refresh to choose a new stunt from those available to your mantle